Metaballs in 806 bytes


Tri-Meta was a short try to create a demo purely in assembly without OpenGL/GLSL thus using purely FPU instructions and writing the result directly to the video memory. The resulting animation consists of 3 glowing Metaballs circling over a munching-square plane. Enjoy.

Out of interest I wanted to see the whole executeable from TriMeta in hex form and thought it was quite plaesant to see.